New Tomb Raider RPG Game Cover Revealed
In celebration of the franchise’s 25th-anniversary, publisher Square Enix has revealed an official Tomb Raider tabletop RPG is in development. Lara Croft’s Tomb Raiders will have you assume the role of treasure-hunting adventurers pursuing leads on behalf of Lara Croft, and is scheduled to release later this year with a core rulebook and pre-written adventure.
In the game, you’ll be exploring ancient sites to uncover hidden artifacts while looking for clues to continue down the rabbit hole. Square Enix says campaigns will focus on knowledge, language, and investigative elements alongside action, in an effort to keep the tabletop game true to its roots. Also, the player managing the game won’t be referred to as the Game of Dungeon Master, but as the ‘Raid’ Master.
Described as a passion project, the game has been developed by senior technical designer Matthew Gaston, who’s been tinkering away at it since 2007. Gaston has contributed to Tomb Raider video games for the best part of ten years, working as senior software engineer on the 2013 reboot, and lead player programmer on its 2015 follow-up, Rise of the Tomb Raider.
Each enemy – a shark, bear, zombie, and scholar – has a core combat statline, including a defense, resilience, and wounds rating; specific skills, such as swimming and ferocity; special abilities, including stunning or charming their enemies; and a ‘tactics’ section, which provides advice to Raid Masters on how to use the enemies in combat encounters.
Lara Croft’s Tomb Raiders ’core rulebook and first adventure, Mark of the Phoenix, will be released in early 2022.
Both books are overflowing with amazing art by Kameliya Minkova and Johann Blaise, inspired by and celebrating scenes and characters from the classic, reboot, and survivor eras, as well as the movies!
The game covers have been designed by Brenoch Adams of Crystal Dynamics.